Y'all remember the clutch-claw? It wasn't just for Monster Hunter.
Y'all remember the clutch-claw? It wasn't just for Monster Hunter.
A lot of the older MMORPG games I used to play were clearly made with the enjoyment of the creator in mind and not the average player, so a lot of those types of games had really shitty unintuitive keyboard controls that literally only make sense to the person that made the game.
...and then they'd refuse to explain those controls, and act like you're the problem for not getting it in the first place.
having a shitty celeron cpu and not being able to run newer games
Response to Shit you hated about gaming in the mid 90s- late 2000s 2025-03-03 03:20:10 (edited 2025-03-03 03:20:22)
To quote UpIsNotJump, on the video game Fallout (1997)
"Take a seat, and let's just open 'er up! Shall we?!"
(open the hyperlink for comedy)
At 3/1/25 02:27 PM, Drazah wrote:Forced vehicle driving sections with piss poor controls.
Shitty PC ports that usually weren't even the same game as on Console, or was straight up worse.
I can't really think of anything else, gaming as a whole imo just picked up a ton of annoying shit in the 2010s.
I heard from someone who worked in the games industry around the mid-2000s that apparently Sony would always push for vehicle sections in games because of the success of GTA. I don't really have any proof but ever since hearing it I've noticed a lot of strangely out of place driving bits shoe-horned into games from the era. Champions of Norrath having a car section sticks out as a particularly bizarre example.
motion controls involving rotation, unless the game is centered around it and feels natural like in mario kart (duh)
i'm lookin at you, super mario galaxy, with that dang rolling ball thing you have to stand on for some levels
Response to Shit you hated about gaming in the mid 90s- late 2000s 2025-03-03 10:45:19 (edited 2025-03-03 10:46:07)
At 3/3/25 09:06 AM, Chris wrote:At 3/1/25 02:27 PM, Drazah wrote:Forced vehicle driving sections with piss poor controls.
Shitty PC ports that usually weren't even the same game as on Console, or was straight up worse.
I can't really think of anything else, gaming as a whole imo just picked up a ton of annoying shit in the 2010s.
I heard from someone who worked in the games industry around the mid-2000s that apparently Sony would always push for vehicle sections in games because of the success of GTA. I don't really have any proof but ever since hearing it I've noticed a lot of strangely out of place driving bits shoe-horned into games from the era. Champions of Norrath having a car section sticks out as a particularly bizarre example.
Makes sense with how notoriously clueless Sony is about games, especially lately. There's also rumors that they chop off anything they don't think is profitable in the West, which leads to them moving away from JRPG's of old we were used to because yes, it even comes at the cost of their Japanese audience. No idea what the oldheads of Sony are doin'.
When all the hard-mode is on any game is just giving the enemies an ungodly amount of health. Not a fan of wasting time.
in short, not much. 2000's and 90's gaming was much much better. Stuff started to get rocky in the 2010's. Not much negative to say about 2000s gaming. full campaigns, campaign DLC, cool soundtracks, games with good stories, no microtransactions or seasons passes robbing you at every corner, no online only BS, you actually owned your games, and many many more.
the 2010's had a handful of good AAA releases.