This is the first game project after taking a break from making games for several years.
For a while now, I had this idea of a cartoon giraffe flying a comically tiny airplane stuck in my head. At last, I sat down and drew a character design:
I like how "vertical" the design of this character is. It's an unusual silhouette for anything airborne. I liked the character, so I proceeded to create a 3D model based on it:
Now that I have the 3D model, I want to try and make a game with it!
I've already created a working animation rig for the character in Blender!
And I've already taken the first steps and implemented some very basic gameplay.
- I'm using three.js to render the 3D graphics in the browser
- I'm using cannon-es for collision detection
- I'm using three-nebula for particles
Currently, I only have a test level where randomly placed boxes are thrown at you, but for the moment this is enough to test out movement and basic mechanics like avoiding obstacles.
I already really like the dynamic animations of the neck, it is a very satisfying feedback to the player's actions!
It's very much a work in progress, but you can already faintly see where this might be going.