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Reviews for "Incubus Pulsum"

Very Guitar Hero-Esque

Pros:
+Excellent interface
+Balanced gameplay (difficulty levels are somewhat harder to meet than the last, but not too difficult)
+Addictive gameplay

Cons:
-Could've had more songs (I know your file size is almost maxed out, which is probably to blame)

Great game! 5 out of 5 stars.

Glaiel-Gamer responds:

nah my filesize isn't maxed out yet (I have 15 MB cause I'm special).

It's just that... synching a song takes forever and is so tedious and boring to to.

Awesome!

First off, guy before me? Maybe you just suck. Okay? Your ability to play the game does not reflect the quality of the game. Anyway, I absolutely loved it, it was challenging, it was different it was fun and it only took three tries before I saw the winner screen! WOO! I loved the music and the only thing I thought that was bad was there was only one mode of play (but I guess that would be even more difficult) SO keep making these crazy games!

Really good game..

keep up the good work

wtf thas hard

hetng changed speeds in the second song so i didnt hit them in time... i also hate the dule colored ons in the midle of the arrows

I still can't pass insane!

But anyway, putting that aside (since it's supposed to be almost impossible), this was a pretty unique and original game. The graphics and UI were pretty nice looking, really gets you into it.

The mechanics were pretty interesting for a music game, having to hold down arrows and hit targets with the A key. It actually kinda seemed a bit like Guitar Freaks a bit, with the whole "hold down buttons, hit a different button when its time, get penalized when you do anything else" thing. But, your implementation of the concept and how it was applied with the atomosphere of the game made it seem quite original.

The music in this game was pretty good too. For some reason, I was expecting more "actual techno", but the rock songs you chose worked perfectly with the intensity of the game. Especially that Zelda remix, that was an excellent song!

The notes were on-sync pretty good, I didn't notice any major off-syncness. While I'm on the topic of notes, the notecharts were pretty good too! But, if you ever make a sequel, I'd suggest that you lower the sound quality to 80kpbs so you can fit more songs in, and that you add multiple difficulty levels to each song, and maybe a tutorial too. Also, I did find the game difficult at first, but once I caught on to it, I got better. I've 4'd all 3 of the main difficulties if you are wondering.

You may have wondered why I zeroed everything, good reason: I don't use the sub-scores anymore. When the redesign comes, it's going to be gone anyway. But, I'm now introducing my own scales which I can adapt for each game...so here it goes:

Music Game Ranking Scale:
Graphics - 9
Originality - 6
Music - 8
Mechanics - 9
Overall - 9

I just hope you win something good.