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Reviews for "Submachine: FLF"

AH, a promo

I didn't realise that FLF was a band until the link on Newgrounds failed on me, I know thouroughly enjoy their work (using the code on secret stuff) and can't wait until or to buy the album when it's released.

The game series has now reached it's 6th game... ? I think and is as ever, popular with young and older people by the way that you use mental challenging skill to put the person in a more thinking state of mind.
I have just completed it twice (as always, just incase I miss something) and obviously see that you use your items over again, like an artist leaves his mark so to speak.
The rooms are always well thought of, from colour to design factor,
the puzzles ever more daunting and yet there's always that urge to wait towards the next one...

What happens? Where does M think he has to go? Is there going to be a weirder place to look at? Is it going to be more like 2, the buried Lighthouse?

These are questions that me and my friends have asked while solving the puzzles and speaking on Msn while doing so. And just for the record, have set our insperation rocketing. A big thankyou to the creator and your surroundings. Maddi x

short but brilliant

You know, every time I see a new submachine, I make quite a huge leap of joy. So too with this one.

Of course, it's rather short and very easy, but it's still wonderful. I can't believe where you get the inspiration for all this. You really have a gift for these games!

I keep being amazed by what you pull out of your hat every time. Looking very much forward to all things Submachine. :D

#####SPOILER#####
By the way, what's up with the "labda psi h l"? You've put that in other submachines as well, even though it didn't have a function there...

Way too short!

That was a really good start, except it ended when I thought it was only starting. Its still the same good gameplay we are used to, but ike a teaser or something. The intrigue is there and everything, its just that... it's too short.

Interesting.

Enjoyed finding the extra track (Look at the owl picture, write down the three-digit number, enter it into the three-digit button input, memorize which symbol flashes, go to the thingy with the headphones, select the symbol and voila, extra track), but why so short, and what's the point of the numbers at the base of the final gate before the movie projector?

The Future Loop Foundation entrance chimes are godly and delicious.
The game is short yet fun, yet nothing is explained really, as it's mostly just a fun colab betwixt FTL and Skutnik.