Good
I really like the game it was just to hard to get past the Nene challenge and the last fight for Convict. Also I never got to play as Piconjo (Probably spelled it wrong)
Good
I really like the game it was just to hard to get past the Nene challenge and the last fight for Convict. Also I never got to play as Piconjo (Probably spelled it wrong)
not all it could be
the thing thats lacking in t his game is gameplay, the graphics are great , but theres nothing interesting about the gameplay, its not bad just not great.
the things is that the gameplay just isnt interesting yuo get near someone and spam the attack button and thats p[reety much it.
cool
cool but it gets boring after you beat them all on the story mode if you ever make a new one make harder
it was cool
pretty fun but Not really fun
NICe
This game is well orchestrated. An extensive character list. Youd did your a good job considering the fact you needed permission to use certain characters. you could have created in story mode similar to the Subspace Emisary and use some non-playable characters bosses. Cutscenes would have been nice.
Alloy: GUD JOB!. :)
Pico: not bad, but you could have had him use his gun in another way other than as a projectile.
P-Bot: Sadisfactory
Nene: she might have done better as a side character.
S'@$$H0|E: he should have been a boss character.
salad fingers: you made him a combatable character without making it seem akward and not faithful to the cartoon. nice job
Piconjo: You can play as Pico why no play as a doppelganger? Sadisfatory.
tankman: a should have been a bit more powerful. maybe as an unlockable character?
Alien Hominid: Sadistfactory
Convict: shoulda been a boss.... .... final boss
Hank: more powerful. Make Hank a boss. One who ressurects himself!!!!
FPM: nice job Brad. He feels like FPM despite the fact he's womping ass.
Characters wanted:
DARNELL
Strawberry Clock
Meat Boy
Knights from Castle Crashers
Blockhead
Dad
Storyline: meh
graphics:79%\
gameplay: 86%
music: 87%
replayablility: MODERATE