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Reviews for "Newgrounds Rumble"

NG Greatest Hit

[Evaluation]
This game should appeal to Fighting/NG Fans alike on all basis. Whether your a n00b or l337. It really doesn't matter when it all comes down to opening a can of ass whup upon this game. I found myself lost within this experience for about 2 hours before I came to the conclusion a review must be made! The power of three eh? My hat is tipped upon this jewel among the world of flash gaming.

[Pros]
- Variety of characters with their own custom fighting styles
- I'm totally in love with Nene now! (fav chara)
- Options
- All characters were a joy to use

[Cons]
- Lack of estrogen (female charas otherwise sausage fest)
- BG music (became more of a annoyance than a riot maker)
- Ghost power-up (is there really a need when you have invincible pick up?)
- Handicap Battles (2v1, or 3v1 battles can be really tedious especially when i'm not one to run like a coward, repitition)

[Suggestions]
- I'd say for those handicap battles give for example both fighters half of a full power bar as for 3 or more a quarter.
- A stunning sequel perhaps?
- the ghost from that powerup should at least have some kinda health to the point where it is damaged that it disappears. They really are an unfair advantage.

NegativeONE responds:

The phantoms are definitely an effective powerup, but you can always flee from them till they die, and they only have 30% of the usual attack power. Thanks for the detailed review.

Its the Super Smash Bros of Newgrounds...

Its a great game. I loved playing it.

I'd only say two things though: add more characters and make the story longer.

I could see Darwin, Uberkid, Retarded Animal Babies (preferably Puppy), Burnt Face Man, Wonchop, Cycon (Project DCK), Joanime (even though I havent seen her on newgrounds in a while) and Hank (Madness Dude.... This one's a no brainer...) in this game easily. I know you were going with the most important characters, but... sequal?

Also, I know you were probebly leaning away from SSB, but the story could use a static Final Boss, Like Master Hand. Fighting Tom Fulp at the end would be a great ending and would probebly build a great story onto why we are attacking him in the first place.

Great concept, Excelent game. Keep on kicking ass!

NegativeONE responds:

Static final bosses are okay, but the stories in this game were deliberately constructed on an individual basis and I feel that it would kinda cheapen that angle to make them all end the same way. Can understand your view though. Thanks for your review!

masterpiece

need i say more?liked it so much i took the picture

Amazing game

mi game favorite