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Reviews for "Newgrounds Rumble"

im curious

who animated the alien hominid sprites?

NegativeONE responds:

Our good pal Mindchamber did.

Now for a Proper Review---Oscars Style

Favorite Characters:
1. NG Bot
2. Alloy
3. Pico

Most Satisfying Moment: Getting a 17-hit air juggle with Alloy (felt like the time I got a 126-hit with Kung Lao on MK: Shaolin Monks).

Top 6 Suggestions:

6. A 'Tekken Force' kind of mode for each character (or at least a few).
5. Do unique music for each stage and add a section where you can listen to each one. Heck, it worked for MK.
4. Add a few more powerups: Orbital that heat-seeks and Poison would be nice.
3. More death/pain trap stages. One with lava around or spike walls would be good.
2. A section to hold records besides survival. I'd include 'quickest story clear time', 'quickest round time' and 'largest air juggle' to name a few.
1. MORE CHARACTERS: Specifically, I'd add---Ms. Dynamite, Brickhouse Betty, Red Baron, Ab Spindle, and that Knight from 'Stagknight'.

Final Thoughts: You must make a sequel and fast...this game PWNS 'Super Smash Bros.' on all counts.

NegativeONE responds:

6. That must be the one where you kind of adventure along a little, eh? I dunno, might be a lot of background art that we don't have space for.
2. Since Largest Juggle does exist, I guess you didn't see the DATA section. Just go to Options and click on the Data tab.

a little hint i don't know its noobie butt wtf

click on options then diffeculty(or somthing) and click on sissy:D this is 2 easy now

NegativeONE responds:

Wait, are you complaining that it's too easy on the easiest difficulty? Play on a harder one... Sissy is there for people who suck.

tasty

a lot of fun to play.

it was great unlocking stuff, and then getting check marks in all the challenges and story lines made me keep coming back and re-exploring characters. kept it real exciting.

now, on a more serious note, "does anyone have a strategy for beating convict's last stage?"

NegativeONE responds:

I do! :P Practice parrying so that you can stay airborne a lot of the time without getting hit a lot. That way, once you start juggling someone, you can keep damaging them without being smashed by the others. Try to take out samurai first. Only go for the pickups if they're halfway decent. Thanks for recognizing that it requires a strategy and that it's not just "impossible" like most people say :P

SSBM with ng characters brilliant

a