Luck is too much relevant factor.
In my opinion on 1 on 1 is about flawless.
Really a good game, but in my personal opinion game should prevent 2 "friend sprites" to stay in same point. it's a little frustrating to lose half energy just because a single light blow connected.
Ah, and i think it needs combos in both directions of the char. I mean, in all kung fu movie when hero is hitting a thug in front of him, comes another one from back, the hero kicks him without have to stop, drink a magic potion, knock his heels together and read a magic scroll.
what i'm trying to say is in this game turning back is prevented more than how much would make sense in a real fight.