Piconjer luffs J00! ('n meh luffs this gaym!)
There are loads of things to say about this wonderful game, but I'll restrain myself to the practical stuff:
Nice job! The game plays very well, the controls are few and the combos simple, which makes it easy to play and allows a quick adaptation to the game's controls. The graphics are top notch, the animation could use a little bit of work in some places, but is quite awesome overall. There are many characters, all with their own set of moves, their own strengths and weaknesses and their own combat style. I also like the way you added guns. It gives every character a supplementary, more personnalized move. The game has lots to do. A well-built story mode, with a simple, yet interesting storyline. Needless to say that the artwork at the end of every character's story, is a beautiful reward. It also has challenges and a survival mode, which add to the game's length and durability. The items are cleverly designed and thought over, the maps are well made as well.
Oh boy. Hope I didn't forget anything. Oh, yeah. The unlockables are great, too.
Now for the stuff I would like to see in furter versions:
-Darnell. I mean... Pico, Nene, Tankman, Alien Hominid... even Samurai Asshole and Fancy Pants! But no Darnell. He NEEDS to be in there. Make his weapon a flamethrower or something, give him some nice moves, and there you go.
-Paladin. He would indeed be a great addition to the game. His basic attack: just take the basic combo Jazza made. Jump attack, already there, too. Shield as well. His gun could be a mana blast, and his normal heavy attack, a power slash.
-Dad. He NEEDS to be in there, too. His "gun" could be a chainsaw, instead.
-Kasandra. Well, I don't think that's her name, but oh well. The Goth kid in Pico's school. That would be a nice addition.
Well, I hope I didn't ask too much. It's a great game, and it truely deserved the NG tank award. Nice work!