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Reviews for "Super Mario bros Z ep 6 (old series)"

The story with a interesting twist

This become even better, with an unnexpected turn of events, this makes the movie goes further without becoming boring or predictable! Very nice indeed.
By the end of this movie I looked like Luigi. with my mouth wide open in awe.
This is beyond my human undestanding, outstanding!

WOW

this was....this is speechless....so fuckin awesome hurry with 7 dude...and to the guy before me...yea u go to hell

Okay, where is the nearest MD

Wow man, did you even bother to give us viewers a spot to breath after the action started up again, or do you want us to die of asphyxiation(sp). And I thought Ep. 5 blew my mind, now im hunting around my room for whats left of my head, not just my jaw. Just when I think I have seen one of the best, you best even yourself. Even as a I type this review I, am watching the movie again. I too am glad to see the return of the Wariobrothers, and how the return to the fight occurs from there veiwpoint with the explosions and then the chase scene was a well done and a skillfully executed design. The fight scene had me continously watching, unable to stop laughing again or even take my eyes or ears from my PC, although I think I at least caught my breath when mecha-sonic appeared.

Good Points:

-Graphics: Once again, bravo. The land scape effects are nice, the split mountain, the vine, the rocks. All perfectly set up I think.
-Style: Damn, Loved the combat scequences, they flowed from each scene smoothly to the next, and you added terrain destruction into this episode, and this includes the rocks, mountains and fire, all very nice.
-Sound: All I can say is Dang man, nice musical score selection you have, and each matches and flows smoothly with each scene, and transitions well from one track to the next, no hitches, pauses or hiccups whatsoever. Bravo. (Did you get any of these tracks from the audio section of the protal? If so, please PM me who, I would like to hear some of their other tracks, if not, no biggie.)
-Violence: Well, you certianly cranked up the violence in this one. Fire, and knockouts are one thing, but going to the next step and involving murder during a fight, not so much during a shock in a flashback, suprised me, and then getting the one of the protagonists, I NEVER saw that one coming.
-Interactivity: This episode was good, I enjoy the improved space bar chat advancing, that was a good idea.
-Humor: This one had its fair share of points that had me laughing, especially Luigi doing what he does naturally. That always gets at least a chuckle from me.

Down sides:

1: This episode had me laughing hard still, but (and I understand this is the action episode) it was somewhat lacking in the humor department.
2: Sadly, I am disapointed in the music in the regards that the sections played are short and looped, although very very well looped.
3: When certain people were defeated, there should have been scraps or metal, armor or clothing when the blast is descending and the view is changing from spot to spot.
4: Just curious though, why was there a random metal poll in the ground of Yoshi Island when sonic was being chased, the one he grabbed?

Other than those few small down spots, I still feel that this episode and your series deserve a 10/10 overall, and a 5/5 score from me.

Personal thoughts and opinions:

I do have to say that I like the new spoofs, plays, and parodies of other games and movies you have added to this episode.
I like how the scenes, not just the flash but each individual scene transitions and how well each scene starts when you use the scene selector

And I do have to say, I think thats the first mushroom cloud ever seen in the Mushroom Kingdom.

toon link getting farted on...XD

THIS IS THE MOST EPIC THING EVER!!!!!

awsome

dude u are a legend