Enemy graphics return from the grave!
The game starts off phenomenally; the wide arsenal of unlockable weapons, the difficult tactical decisions you must make to compensate for some slow-reloading weapons (shotgun), it's all good fun. I got surprised once some of the new, mutated enemies started coming my way.
That all goes out the window soon. Once you get the Desert Eagle or GAU-8, the game quickly becomes one of the shoot-aimlessly-with-a-little-and-rar e-need-to-reload variety. Once you buy either the former or ladder weapon, don't expect to be damaged... ever again. Also, I was slightly disappointed with some of the later enemies. They were mostly red palette swaps of every enemy you've faced so far.