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Reviews for "Endless Zombie Rampage"

loved it, a second?

this was a great gaem, but it got easy very quickly after i got overkill, i got the laser cannon and all of a sudden i have so much experience i am unbeatable, so maybe it was kind of a mistake to make a repair full health, i can sit and wait then blast them all gain 10000+ exp and heal both me and base for 3000 or whatever, then upgrade a couple times and the more i go the more enemies that come at me and the more xp for overkill and bloodlust i get, though blodlust was nice, and perhaps a system where you upgrade slowly, maybe 10 20 then 30% bullet upgrade just a thought, i love this game though.

Nice

It was a lot of fun, though the collision between bullets and zombies seem to be a little off. Sometimes I would shoot, and it wouldn't hit anyone in the front, back or right where I was aiming.

Oh, and I noticed the Warcraft III treant noise in the ambience.

Fzckin swift game.

Great game!
The Controls are simple, and easy to master. The Graphics are good. Blood Effects are awesome. And there are soo many guns/power-ups in this game that just finding a good combination is entertainment enough!

I found that an effective combo is the Pancor Jackhammer (An effective gun under almost any condition, however, a bit costly) and the quick reloader power-up. Good for tearing down walls of Enemies!

- Ragoo

pretty good

whats the point of having more than one gun if you can't switch between them while your reloading. over all ok but it was hard to see the zombies ontop of all the corpses

Very good example of a zombie defense game

There's already a lot of defense games involving zombies out there, yet this one managed to soar over the generic and repetitive ones. For those good zombie shooters out there, there's a couple hundred that probably get submitted every month.

This one's definitely good though, with the fun gore effects that eventually wash the whole level out in blood. Sometimes, it lags, but the visuals are cool when hordes of zombies start approaching. The take on having a base health and a person health is nice too. I prefer the ones where I can freely move a character instead of staying in the base. Good job.