Fun Zombie Mayhem
Fun game, but a few things that pissed me off when I tried to play:
* Long reload. In any commercial shooter I've ever played, the guns reloaded a helluva lot faster, even when you had to manually reload--the only exception being Shadow Warrior's single-fire nuclear warhead. (Even the double barrel shot gun in good old Doom 2 reloaded much faster.)
* Can't change weapons while reloading. How often do you see an action flick where the hero WAITS to finish reloading his machine gun before pulling out his sawed off shot gun to get the monster that's right in his face? The player should be able to change weapons while reloading, even if the reload clock for the deselected weapon is paused. Too often I'd spray individual zombies with a machine gun, then switch over to the shotgun for a crowd, have to reload after 1 or 2 shots, then switch back to the machine gun and have to reload immeadiatly AGAIN after only 3 shots. I found it pointless to bother with any weapon alternation strategy because of the frequent, long reload times. Maybe impliment a reload button whereby the gun reloads each bullet as fast as the player can hit the button (with some guns reloading more bullets per button press).
* Shooting zombies near the base kept knocking them INTO the base. This puts them into a prime position to inflict damage, while keeping them away from weapons whose effectiveness varies by distance.