HOLY FUKIN CRAP
i ass raped the zombies with the jack hammer 10000 kills and goin man yeah!! i say put more guns and be able to order stuff like tanks and gun emplacments ohh mabey add a dam atom bomb launcher!!
HOLY FUKIN CRAP
i ass raped the zombies with the jack hammer 10000 kills and goin man yeah!! i say put more guns and be able to order stuff like tanks and gun emplacments ohh mabey add a dam atom bomb launcher!!
Too Easy
By the Dawn of the Second Day I had the final assault rifle, and it was easy, and it's only gotten easier. I'm at the Night of the Second Day, my bunker has 20k hp and i have 10k hp, I have every weapon maxed out and every power-up bought.
This is, in part, because of a bug with the overkill bonus. Rather than giving you exp equal to the EXCESS damage you do to a zombie, it simply gives you the base damage the weapon does. Additionally, the Laser Cannon seems to give 300 exp per zombie when used with the overkill bonus.
I've got enough HP on my bunker that I can let the zombies build up into huge piles before killing 30-40 of them with a laser shot. The weapons get too strong (the final assault rifle, final shotgun, final autoshotgun, and final minigun in particular), and the ability to skip weapons (I bought the final assault rifle w/o buying the first two) makes it so if you can survive a round without any upgrades, the game gets vastly easier.
Despite my complaining, this really is a fun game, it just gets too easy too fast.
Awsome dude!
IT WAS GREAT! Some things that have to be changed are that like you should be able to switch weapons while reloading. You should also put some other modes like where you stay in one place but can still attack and build a fort. Also maybe vehicles for fun. Like add a tank :)
I look forward to a sequal or something. Good job, made my top ten list.
Great Game. Only have a few suggestions
1. Give out a few more Exp. Points per zombie.
2. Make weapons and power ups a teeny bit cheaper
3. Add a rocket launcher or grenade launcher
4. Add .50 cal turrets that you can man
5. Be able to go INSIDE the bunker
6. Add the Barret-109 Anti-Matter Rifle
7. P.O.V Selector
8. Unlockable cheats. I know you don't put cheats in your games but then howcome I get infinite health in experiment mode?
Very sick game just need a bit of tweaking
Boring after 10 minutes
If you haven't figured it out yet, I'll tell you. It's the fastest way you I think you can ever use to get everything on the menus.
1. Buy G36 [Assault Rifle]
2. Buy Overkill [Powerups]
3. Buy Famas [Assault Rifle]
4. Buy Hollow Points [Powerups]
5. Buy Desert Eagle [Magnums].
After that, you should be able to buy just about half the list of weapons on the menu and probably all the power-ups. I didn't see any point in playing the game after you figure this out. The levels simply increase the speed of the enemies and amount, but it's nothing the Pancor Jackhammer [Auto Shotguns] can't handle...
To take up some space, I'll make comments on list of weapons...
[Pistols]
USP: Crap
CZ 97b: Crap
Five-seven: Crap
[Magnums]
S&W .357: Crap
Taurus .454: Crap
Desert Eagle: This + Overkill upgrade = Godly exp maker.
[Sub Machine Guns]
MP5K: Never need it
P90: Never need it
[Assault Rifles]
G36: Great for starters... until you get the Famas
Famas: Better version of G36. Best friend for a few rounds
FN SCAR: Great for pushing back enemies. Beware of reload time
[Shotguns]
Mossberg 500: You want to die?
Benelli M3: You're dead
SPAS 12: Great weapon for dishing out mass kills
[Auto Shotguns]
Street Sweeper: Reload time = death
USAS 12: Crap
Pancor Jackhammer: BEST DEFENSE TOOL EVER
[Light Machine Guns]
M-60: Crap
HK 21: Mow down enemies in lines
[Miniguns]
M-61 Vulcan: Reload time = death
GAU-8: Reload time will kill you.
[Laser Cannons]
XM 58 Laser Cannon: Crap. Cool effects. Shoot once and never again.
I've played about five moer minutes to see if anything different happens, but I am disappointed to say, they just get faster and "stronger."
Please copy + paste the strategy if you want to move on in your life.