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Reviews for "The Last Stand."

geez

The game is great.. a little short but great anyway! A sequel would be awesome.. with hand grenades, the possibility to explore certain sectors, some being more dangerous but with a greater chance to find weapons etc.. And it could be nice if we had more possibilities constructing a bigger bunker, or putting traps or fences that would slow down the zombies.. anyway great job.. i finished the game 3 times today! And i'm in love with the Barrett!!

Nice polish, too easy and short.

The game needs to start a little easier (personal preference), and end alot harder. Make ther a bigger difficulty difference between levels (days).

The population cap was to low, and the repair bonus per pop was too high. Make it like 2% bonus repairing per survivor, you never have to spend more than one hour a day repairing if you do it right.

There needs to be more days than 20, maybe 50, then make more weapons. And it might just be me, but the uzi was better then the next two weapons you got after it.

Something else to spend hours one would be nice too, maybe defensive upgrades to your base (higher resistance to attack, barb wire, spike traps, some oil/glue puddle crap that slows them down, trip wires, ect ect)

On the good side, the presentation was extremely nice, the graphics were superb, and the gameplay was fun enouhg for me to finish the game, albeit short.

Good job, but with some expansion and tweaks this could be a great game.
-Puffs

very nice

very well done, much room for improvement in the sequel. I like the Barrette it kicked ass

It was engaging and fun but it was way too easy

6 hours searching for weapons and the other 6 for searching for survivors, do that and this game will be a breeze. It would have been more fun if the zombies will be able to damage my barricade by at least ten percent... Please make it more difficult.

Groovy, but tough

Man, this is tough. But it has this I-Can-Do-Better-Next-Time feel that keep me trying. I love how you have options for your time.

I wish when I hit Retry it backed me up to the clipboard so I could distribute my time for the day differently. Perhaps that could be a "Wuss" mode?

I did get one glitch where I hit Retry and I couldn't fire the gun at all. That happened a couple of times in a row followed by my guy already being dead and squishy at the start (although I could move him around in his spoogy form).