My Favourite Defense Game.
To put it bluntly, I love this game.
Instead of following the usual pattern of kill things, spend money got from killing stuff, kill more things etc. you decided to go down a different path, and for that I am most grateful.
The fact you lost people now and again when searching for others or weapons adds a feal of realism to the game, but not too much.
The fact you were given a set amount after each round and what you chose could decide whether you live or die also was a touch of genius.
One problem was some of the people were using guns I hadn't even found yet. Unless they were hiding them from me and hoping I wasnt blind, try to make it so as every weapon is found they start using them.
The options you can spend your time on are too limited.
Some options like:
Upgrade Base:
2nd Story: increases maximum survivors to 20
Razor Wire: they take damage trying to get to your wall (would have a seperate health from the wall, this would need to be torn down first, would have to have low health)
Train:
Training the survivors would help to increase their aim and your aim.
Make it so you are attacked from both sides (like you are an island in the middle and they would attack from 2 sides)
I liked the swat people, as from what I can tell they have armour on and are only vulnerable in the head and legs, and they add a certain degree of "I better shoot them". The fat zombies werent really much of a challenge. Perhaps some of the stronger zombies could throw the dead zombies at you, which you would need to shoot down before it hits you?
Please, make a sequal! A unique playing style (the hours) and the fact I can actually see the helpers (survivors) killing things (you dont usually see it at all and are told they do) makes this one of, if not the, best game in its genre (zombie defense game is what I class it as).
One last bit, where were the explosives? You can't have a zombie game without explosives! xD