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Reviews for "The Last Stand."

WOW i just spent almost an hour playing this.

And well spent! This is without a doubt the best defense game on NG. I love how many different zombies there are it was always a surprise.
Some problems:
1.one time the chainsaw sound kept going after i reloaded and then overlapped. it was annoying.
2.The weapons seemed a little misplaced. The chainsaw i think was the best and it was obtained so early. you could mow down anyone before they hit the base with it.

great game :O

I've been on newgrounds since '03 and this is by far the best game I've played (not including the teletubbies game) I actually wanted to finish this game ^_^ Good job mate!

Best Defence Game Ever!

This has been the best defence (and just best) game I've probably ever played! Keep up the good work! :)

my time well spent

I'll say it again: my time (or anyone's) was well spent here. The graphics were very smooth and well-animated, the premise of the game is classic and entertaining, and the fun-factor of shooting zombies is very high.

Two criticisms though: I had no problem at all keeping all the survivors alive, getting all the weapons in good time, and keeping the barricade at 100%; put simply, the default difficulty was too easy for me. I think that adjustments for night "duration", zombie numbers, or even just a general difficulty setting would've been appreciated. Two: the Barrett sound effect is a little on the exaggerated side.

The King has arrived.

Fantastic work. I love the detail that you put into the game. The painstaking work that must have gone into the combat, the unit designs, and then to top it off you put effort into your sound design.

This game is the best Zombie flash game on the internet, and you've created the gold standard to which all other flash game makers (not just Zombie games) should aspire to.

You really did a great job not only creating a compelling atmosphere, but you also covered well above and beyond the basics of Zombie survival.

The only things I can recommend in any sort of sequel or future flash production are that the machine guns felt imbalanced. i could mow down more zombies with a Uzi than I could with a M-16 or a Ak-47. And the Chainsaw.... really fun, but ultimately broken. I would recommend that given it's high ammo count, and it's high damage, make it unreloadable. So then players couldn't just pick things off, chainsaw the zombies, and repair the 20 points of damage each round.

I would also love to equip the survivors with weaponry (instead of just hoping to get a guy with a rifle or Magnum).

I also found myself forgetting to check the journals, so you might want to make them more apparent, or put them on as apart of the background.

I loved the stats, but they felt shallow. I also disliked the time limit of 20 days. Perhaps as your survivor count grows, in the future you would have to manage more stats. Such as Ammunition, food, materials, sleep, etc. Just a thought.