Pretty Damn Good
[Spoilers Ahead]
This is very good...very good indeed.
Damn...the graphics were neat, nicely done, and the whole atmosphere of the game was spot on. Good job.
I've never seen another game like this, this one is unique...
The sound was pretty standard, but high quality and almost perfectly matching everything it was produced by.
Violence, heh, it's a survival horror, so it's violence was explicit, and plenty of it :D violence is good, good amount of blood too :) and it's pretty grusome when you die too...
Interactivity...it's a game ¬_¬
Humor...occasional side notes and the 'weapons for tonight' note, and the little message when you die...some small amounts of humor...nicely done :)
Not alot to be said about changing this game, because it really is very good. You could try adding, if you wanna make a sequel or some shit, perhaps a version 2 i dont know, try adding an ammo limit, difficulty modes, and even a character customisation. Maybe having cheats, i dont know, either codes to unlock or just toggle from options would make it better, some people just want to come along and slay, so having a no death mode, all weapons unlocked, uber damage mode or something will make it better than it already is.
Survivor profiles, make every survivor you find have his/her own personality, making them be able to trust you and shoot zombies to help you, or not trust you and shoot only when they need protection and not when your in the shit, so to speak. Weapon hand outs, and if they can use the weapons or not, cause i noticed a guy wearing a cowboy hat using a revolver, some guy above him wearing black using a shotgun, and a guy who looked vaguely like an australian outback ranger firing a hunting rifle, the weapons match their profiles sort of, but then a female in red using a handgun just like everyone else...when really you could of done with handicapping her a bit. (I'm not being sexist here, just you would not really expect a woman wearing a red dress and makeup to be at least semi-experianced in using firearms) And having the abilty to send people away if they are not useful and are not helping at all...which would also have an effect on peoples trust and their actions towards you. Say for example, some old lady whos scared and everyone pities her, but she is of no used and, to be short, a waste of space in your fort...you could send her away. At which would lower the trust of your people (as you, the owner of the fort would be the leader) and they begin to hate their leader for being cruel...etc
Also make more things to do with the precious 12 hours of time given for daytime...say talking to your survivors, or gathering supplies like medical, ammos, food, utilities etc...will make the game more interesting.
Make it longer...because i was just getting interested and into the game, and then there was this chopper land with military inside it...after 30 days...fair amount of time...but it was still pretty short...try adding differant modes like 10 day, 30 day, 50 day, 100 day modes etc and marathon mode etc...will make its longetivity greater and its replay value much greater.
More weapons...your line up is good, just right, im glad you didn't put in any over the top weapons like rocket launchers and grenades...but i think there was something missing...maybe a higher powered sniper rifle...generally one hit kills and deadly accurate but slow. I mean really slow, slower than the hunting rifle. And more handguns, like a Desert Eagle, or Machine pistol...please :D
A very good game, which I will definately be playing again, thats for sure. Make a sequel...i command it :D
Don't leave us survival horror fans in the dark...come make us another one :D