Awesome...Just plain Awesome!!
I was so impressed by this game that I decided to register to actually express my congrats to you, Con! Fab stuff.
Overall 10.
Sound: Not 10 because no music and background noise is too vulgar (crickets *yawn*). Needed actual zombie howlings or a spooky tune playing in the background. The Main Menu music was good though (Liked the " flash screamer" effects too), hence why Sound score is not TOO low =)
Interactivity: Just one minor glitch...sometimes when you aim at a zombie, the bullet usually flies "through" them and ends up hitting the wrong zombie, so it won't always hit them even though you are aiming at them. At least it would end up in another zombie, however it can be annoying if you are trying to gun down the "speed freaks" (it's what I like to call the running zombies ^^) therefore they end up reaching the fence before you gun them down. This minor glitch actually made me believe that this is your first attempt at making flash games.
So the downs I just mentioned are not that a big issue, so they didn't affect my great enjoying that much. Lost count of how many times I completed the game, alot of fun that always got me coming back for more. You got me respect, buddy.
Anyone who found this hard, plz read this tip: Spend all 12 hrs looking for survivors at the start, back-up will be more handy eariler, so you will be able to spend more time of the 12 hours looking for the weapons.
Oh! And did anyone else notice that there is still a "hidden" weapon
when you fill up the gun rack (the MP and AK are not the last ones to find). It will still be displayed on the actual table, next to the diary on top of the paper map. So if you keep searching for weapons AFTER the rack is full, you will get it. I'll save the spoiler of saying what it is so I'll leave it for you guys to find out what it is ^^
Please keep up the great work, Con. Great submission!
\m/ >.< \m/