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Reviews for "IndestructoTank!"

Awsome Game

1 of the best games in the newgrounds Flash Portal

It is funny but....

This game needs improvement i think u should be able to have more enemys at the screen at the same time, even tho it is just in the beginning, cause it gets pretty hard. Great game anyways, good idéa and everything, really cool that u can download it to the Wii, im gonne go do it right now =D

Good Job

Awesome Game ^.^ I liked it a lot you should make more like these
I rated humor a 4 because I thought it was funny bouncing around on top of planes and hellies with an indestructible tank!

A decent game...

Graphics were simple, the goal was also good, sound was okay, you get to destroy airplanes, and your tank jumps like crazy. One thing I didn't like was the lack of a mute button. I wanted to listen to something else but the song gets in the way of the music. I also hate being dragged to the tutorial every new playthrough even though I already saw it. I hope you'll improve on this in the near future. But this has a very good concept and nice execution. Fix a few problems and you've got a good game.

Great game!

I really like this game!
Critic as I am though, there are a few things that could be made better that I wan't to point out. They're all easy to fix.

First off, the controls are far too sluggish. I understand the point, but it really is a lot heavier than it needs to be. The tank moves back and forth so slowly that you end up undershooting or overshooting a lot of jumps. Same for gravity, it feels like you're on the moon. Speed up, please.

Secondly, why do you have to blow up in the air when the fuel goes out? I've blown three times now because I bounced on enemies and never got to the ground in time. One should crash only after the final combo has been added to the exp and it wasn't enough.

Thirdly, probably the worst: Too often it happens that there are no enemies on the field! Like what the hell, what am I supposed to do for exp before the fuel goes out and I explode? Why should my combo end just because there are no enemies left to bounce on and no new ones spawn for ten seconds?

Finally, a larger play field (especially horizontally) would be great.

I'm looking forward to the sequal!