Creative and engaging
This game kept my attention through all 30 levels through its varied level design. The game physics and elements were simple, so I could concentrate on exploring how to move the car. I found the difficulty fluctuated from level to level, but unlike many other puzzle games, I never 'hit the wall,' where I just can't see anything else to try. I suggest a more varied soundtrack, and a little more thought on story....The basic premise is that you're in a car, but it didn't feel much like a car when you use it. Call it a lunar rover or a helicopter on wheels or an alien hovertank...use your imagination.