I prefer the first one
You tried to make the game a bit more entertaining and challenging than the first pandemic, I understand that. But personally, I think that you have failed the mission of making it a better game. The main problem is the cure. Since the development of the cure for each area is picked up randomly, Africa (hello?) can finish 3/5 of its research in the first 10 days, making it impossible for my virus to do any damage. In addition, the cost of increasing legathy and infectivity is way too much early in the game. If you keep on pressing the "end turn" button, other contries will have ample time to develop the cure and in that case, you are cooked. Also, the "attack cure" button is so weak at the beginning of the game since your virus is so weak. As a result, it is useless to press it because nothing will happen. Do not tell me that I am good enough to play the game because I scored a daily high of 8640 points in your previous version. This game however, it is extremly boring and annoying because you do not have enough time/points to do anything at the beginning and the some contries develop the cure like there is no tomorrow, making your virus almost impossible to infect and do the damage. It is likely that I will eventually beat the game after playing it for hours, but it is just not worthy my time because I am tired and sick of starting over again and again. I have seen lots of great games, this one however, it is one of them. You tried too hard trying to make the game challenging and entertaining knowing that the first version was a success. You may have high expection on this game, but it will never reach the height the first game had and still has. You simply tried to hard to make it good.