Fun, but short lived.
That game was ridiculously fun, however, I don't think that the player should get a new bubble every level. Maybe an experience point idea in the (hoped for) sequel. I liked the bubble making idea myself. one problem I found was that once you get the exploding bubble, it doesn't matter the enemy or size of bubble, pop it near them and they explode. that made it a tad easy, But good job nonetheless.