working on
++ Pleasant music. Set mood really well.
- Gets mildly irritating though.
++ I kinda liked the simplicity of the levels. Kept it from getting irritating.
!!!! It's possible to get the fish stuck in the walls around the perimeter. If this happense, we just have to wait for a timeout.
!!!! In level 9, on the way to the coin, we seem to be teleported through the wall when we move round the bend just before the coin.
---- Controls for the light were annoying. Way it moves once, stops, then continues as the repeating-majigie kicks in.
---- Lacks any real challenge. Doesn't ever feel like a skillful game - more just a grind. The light doesn't really add any extra skill to the game, just the grind of having to scan the level.
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Not bad for a first game, but keep working on the game mechanics.
How about you have the level made up of electric eels and when we touch them, we die? At the start of the level, we'd be allowed to see the level for a few seconds. Thereafter, we get to see a single eel whenever we get within a certain distance?
Still not much fun and the bugs seem game-breaking.