This game is nice and new, but not that nice!
There is an interesting aspect to this game, a mix of a defense game that has been violoently uprooted from its stationary roots. Uprooted to be grafted onto a very linear style of play as your defensible platform is dragged across a train track full of switches and depots, lined with tanks and technicals, mired with fortified positions on either side of you. . . .. .. ... ....... WHAT THE F**KING H**L WERE YOU THINKING WHEN YOU THOUGHT THIS WAS WORTH TEN DOLLARS!!!! THAT IS A VALID COMPLAINT!!! WTF!!!!! I FELL OVER LAUGHING!!!! Its a good game, but don't get cocky now. Give me a full game to review please and you will get a full review.
Now to satisfy the M-bot!
The train acts like a train. what can i say. It slows down and accelerates at the pace of a 25 speed bicycle stuck on the highest gear. ( very slowly reaches top speed) and several times when I played this, and I did, my cannons would not respond to my mouse and would only shoot forward. (That automatically lowers this games value to five dollars when your main cannon shoots forwards down the track as you get attacked from all sides. ) The drop off system for adding new wagons, which allow you to buy more cannons, which allow you to shoot more <gasp> little white dots, is very awkward and has several positions where it will not work. The drop off flaws create scenarios where you cannot fire and enemies swar you. (that is game breaking flaw number two, another 50% off the value to $2.50)
The positive? The inclusion of a decent tutorial was nice, if neccesary at all. Buy your train, buy your wagon to put a cannon on, buy coal wagons for fuel, etc, drop off and pick up mission wagons waiting at depots on the track. and uhh, I'm sure it was made with lots of love, mmmm, love, i think love is what makes this guy charge you ten dollars to play the "full version" of stick your arse in the shoes of a train conducter in afghanistan! Enjoi! I know i did reviewing it!