Great graphics, great gameplay
I really liked how the game looked, and the detail with which you could use objects and damage the environment. Like many sidescrolling fighting games, you run into the problem where you're too close to an enemy, and it slows you down to turn around and back up so you can hit him again. I personally would prefer an end to the game besides dying. For instance, you have to get to the top of the building to rescue Trinity, or defeat 100 Smiths. And there's all sorts of variety you could add: flying, bullettime, the Twins that come out of nowhere...it's sweet now but I'd say there's room for even more.