excellent game idea, just too slow
First of all, AWESOME game idea, and kudos for making this. The creature is really cute and you really feel like you want to help it survive. =)
However, I'm playing it on a 1.5 ghz p4 computer and its a pretty choppy...
You know what though... I've seen these elastic physics-based creatures before and they played really smoothly... I think the reason is beacause, in those ones, there are no backgrounds and if there was one it wouldnt pan around, which is whats probably making this game really slow.
So I would suggest two fixes:
1. Convert this SWF into a hardware accelerated (DirectX) game. I think there is a good converter out there that can do that.
2. OR... Keep in in Flash, but instead of panning the background, just have screen-to-screen transitions. I know this would be tricky in this case because theres 3 feet to control/ move around, but it would definitely fix the lag/choppiness if you could find a way to do it this way.