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Reviews for "Tri-achnid"

Awsome game

This is a great game, very innovatative.

I like the way the spider thing looks, its soo cute. So, grapics gets a ten.

Im not sure what style means,but, i gave it a ten.

the music and sound effects were nice, gave the game a great atmosphere. gave it a 9

it wasnt really all that violent, but , i think thats a good thing. There are alot of violent games, this was a nice change.

Interactivity would get like 100 if it went that high, like, the way you move the legs and spin webs is neat.

It was kinda funny the way the spider sqeaks with joy when finding a larva.

Over all i gave it a 10/5

I guess my only gripe is that somthimes when your carrying the eggsack it will just bounce off to some random location.

WOW!!!

I cannot believe I found this!
Graphics: 10: Why? Because the movements and the scenery were perfect!
Style: 10: Just because.....
Sound: 10: The music, reaction noises, other. Just amaizing!
Violence: 7: I wouldn't really say this is based on violence....But I didn't finish the game....
Interactivity: 10: I gavev you a 10 cause I don't know what that word means...
Humor: 10: It made my day...and night...and afternoon...and week...
OVERALL: Take a wild guess....
L8TR!
(I LOVE YOU)

Perfect implementation

ive practiced this game quiet a bit and found that you can really gain alot of control over tri-achnid. It becomes mostly intuitive

I had some problems though, firstly the web needs a little improvement, i had some problems sticking it to things, (for the first bit, ive figured a consistent method out now but some improvements may be needed for teh newbs), i also am having some problems killing. I can't get my ligaments to swing at full speed (mostly its so hard to find how far away the mouse should be from the hand in order to get the fastest speed). If there was a way to snap the ligament that would be excellent. I managed to collect all the larva (the mountain one just before the corpulag, that larva was REALLY hard to get)

but mostly i really really want you to add more levels, i want you to expand on this, i don't want you to give up, seeing this game end here would just KILL ME. You nearly cost me a midterm because i didn't study. The madness game made an executable version of itself, i believe you should do the same. And if you get board and don't want to do it any more give the project to someone else to continue. You've created something to special to let it die!

after i beat it i started playing around, making tri-achnid run for example, i can get him moving pretty darn fast. I'm also working on how to get some sizable vertical air.

I would love to see levels that:
- make use of the ability to spin webs, to repel, leave the web, reach a button, then climb back up that web.
- some terrain tri-achnid cant grab on to to make the web either more useful, or make ascending difficult
- maybe a playground to meddle in
- levels with web already there, or ropes to grab onto and scale,

and i would love to:
- attach one web to another web (to be honest haven't tried yet .P)
- attach the eggsack to a web and then drag it behind me.
- download this game and keep it on my computer so i can play it off line! Especially at full screen with an executable!

<3 this. please don't stop here.

Wow!

Amazing. Since you submitted this, I've been playing it a lot, and only just found the last tri-achnid larva. Woo!
The game itself is truely amazing. The whole idea of controlling his legs to move him around was really cool, and the physics were really nice too - though sometimes difficult.

Me? I want more. I hope the sequal has more stuff to it, because this was fantasticasmal, orgastic, etc etc etc.

As some guy said earlier, even the tri-achnids expressions on his face are good.

Masterpiece? Yarr

Now i'm trying to find out what I get for collecting all the larva >_> only a complete bestiary?

5/5

Amazing. Simply amazing.

I just wanted to take this opprotunity to say that this was an amazing piece of work. The story line had me captivated (Nice job on the storyboard way of telling the tale)and the gameplay was challenging, yet easy enough to grasp after a few minutes of playing.

Again, this was an amazing submission. Great job!