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Reviews for "Tri-achnid"

Interesting

There isn't much to add to what others have already said, so... very well made, funny and interesting. Hope episode 2 comes out soon.

Breath-taking, yet... scream inducing.

[WARNING: SPOILERS BELOW]

Outstanding! Both McMillen and Himsi have collaborated tech with art to create a truly fascinating and (in our opinion) one of the most innovative and beautiful flash games we've ever seen!

GRAPHIC: While based on simply part-connect-part images and rather simple environments/backgrounds, the artistic style of all images and the plotline story-book pictures is amazingly surreal in a childish-for-adult way. i found it to be truly inspiring work, and do hope to see future expansions of this. Individual expressions depending on object interaction, evironment, so many qualities for the eye and mind to absorb. 10/10

PHYSICS: Whilst this is the most important element and is used in such a unique manner (3-legged multi-control grip and synchronization w/ balance influence) which I truly do love, at times the physics can be... frustrating. I found myself swearing many a time in liquid environments because of the difficult balance/response strength to motion. In tight spots, I flew into a rage when sudden and unjustified death caused by some unreasonably speed/force impact caused me to restart all over with less patience than previously warranted. But in open areas, it is truly awe-inspiring and totally fun to have the legs speedy and hard at work, one over the next! 7/10

PLOT: An epic tale, the age-old struggle for survival against the world, the adversaries, survival against the odds! A lone tri-achnid, crushed and depressed by the loss of their mate to the roving predator of the mountains, Tri-Achnid seeks to quickly and safely collect its lost larvae and escape to both safety and the future of their species and to his own paradise. I love that, with subtlety, the story does not instill sexism or bias the hero on a gender; talking in 3rd-person and calling the Tri-Achnid words like 'you' and 'your' instill a sense anonymity not scene since the first Metroid or Halo game, allowing the players a stronger projection of themselves into the game! A classic plotline with the right twists and turns off-track! 10/10

SOUND: I can't judge the audio with a broken soundcard, so I will exclude its bias in the vote. I'm sure though, that the music and sounds are breath-taking and calming. I would love to hear the shimmy-swining level's wind flow.

OVERALL: An awesome game, with few flaws and many awesome experiences! 8/10, and the applause of many a VG officianado! I had much fun completing the game, then seeking out overseen larvae using level select! The story struck my very core, and I DEMAND to see more material like this!

[This has been an MD production/review. All hail Noah Antwiler, George Carlin, Douglas Walker and James Rolfe!]

tooo sensitive

i liked it alot but when you hit something to har you lose whatevers in your mouth so 8/10 is my vote great story

Loved it From the Beginning!

I can't remember when I first stumbled upon Tri-Achnid, but I was immediately sucked into it, and that doesn't happen with me very often; I may play, but getting me to love a game enough to replay it a ridiculous number of times is some feat!

The artwork's simplistic, smooth, and pleasing style drew me in. I like two things in game art: stylized and intricate realism, and simple eye-candy. The art and animation made the perfect atmosphere for the story.

Which leads me to the atmosphere of the music. Music can make or break anything it's associated with - and that includes games. The gentle, rolling, melancholy tones of the strings in the soundtrack really gave a rhythm to the overall gameplay and story.

Ah, story. I'm a sucker for good story lines behind games - I'll take a simple game with a creative plot over a pointless shooter in a heartbeat. No questions here - the story line is pretty darn unique, but with maybe a few familiar themes. I was impressed how the story propelled the game, but as the player you weren't "too" wrapped up in the story to simply enjoy the game and it's unique style of play.

It took me a while to get used to the slightly awkward but intriguing controls of this game, and I know I'm no master at it still, after a good 10 full playthroughs. And it doesn't help that this game can play horribly slowly (to the point of it being pointless to try it) on a slow internet connection or older computer. But thankfully, my PC can take pretty much anything. The controls made the pace of the game slow down, and forced you to really consider each painstaking step before it was taken - whether you realize it or not. This slower pace fit the character and story of the game quite well, in my opinion - although I could see it as being a huge turn-off for anyone with Gamers' ADD.

So, to sum it all up:
It's not a game everyone will enjoy. You proceed through the game/story with calculated slowness and methodical consideration. The controls are difficult to get used to, and lack the sudden urgency of the favorite button-mashing, quick-dashing shoot-em-up. The story is simple but driving, appealing, and - dare I say it - endearing.

In any case, I've been waiting for the second installment of Tri-Achnid's story ever since I first finished this one! Many applause to the creators from a finicky and appreciative capricious gamer.

amazing game

i love this game, its not too simple and not super complicated, the one thing i didnt like is that if u hit anything too hard the egg sack would fly away and kill you instantly, but it didnt happen too often so i still give this a 10/10. Also, when will episode 2 be released? does anyone know?