Something to remember.
I'll admit that this game frustrated me at first. But the concept just made me try it again and again. And even though I don't normally have patience, I seem to have pulled some out of the abyss so that I could enjoy this game for the gorgeous contrivance it is.
Graphics: A ten, because they're beautiful. Simplistic, but beautiful. It's all you needed.
Style: That's what the game is. The story, the concept, the functions of the game - all original, all amazing. The plot is just touching.
Sound: The game's music is incredible, in my opinion. It fits the mood perfectly. However, when sounds happen - like the crushing noises when large objects hit - distort the music. I don't know if that can be helped, so it remains a ten.
Violence: A ten, because I think it had just the right amount of it for it to be realistic, and yet not a gore fest.
Interactivity: A frustrating system unless you pull together the patience - like I did. Once you get used to it (everything has a learning curve) the system is innovative and - well, it just kept me hooked throughout the whole thing. There are enough different functions to make you think once in a while, and even come up with original ways to do things.
Humor: A zero, because I thought this was a serious piece of work. I didn't laugh much and I didn't want to, really. It put me in a different mood, but a good one all the same. (It's that tri-achnid's determination; it just made me emotional.)
A ten overall. Duh.