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Reviews for "Gravity Pinball Challenge"

meh.

c-r-e-e-p-y, the reason I'm giving this a low score isn't because I suck at it, I beat all the levels acutally.

Stolen music without attribution (a pet peeve of mine), levels that could have been made 'on the fly' by an AI with no loss of quality, because they were simply a collection of random boxes, levels that don't follow logically (IE within a 'stage' they don't get more difficult, in fact the actual difficulty seems fairly random based on how he layed out the boxes this go round).

Add SOME form of variety, powerups, keys, backgrounds, maybe wind or changed gravity for some levels, moving parts, ANYTHING that breaks the monotony of an interminable number of levels that are identical for all intents and purposes.

Also: please, mute button, please. I'd rather listen to my own playlist than endless repetition of quality-compressed MP3s ripped from another game. In fact I think it just may be my new policy I'm voting zero on every damn game that sticks me with an endless music loop just because it's so common and annoying as heck.

ehh...

Good, solid work, but you can do better than just a crappy remake of "Ball Revamped."

Constant acceleration up and down conflicted with a speed limit left to right pretty badly. You should have made the pinball accelerate side-to-side instead of stopping it at a low speed.

Also, isn't a pinball supposed to BOUNCE off of things it hits? Here's a great idea: make the ball bounce off of objects instead of dying on contact. That way you can fling it around the level and have loads of fun.

Mediocre Game With Much to Improve

I would have to say at first this is a very mediocre game. A lot of the things in this game have been done before. I also feel that the ball is a bit too heavy at times and that the gravity pull a bit too much when you press the keyboard keys. I understand this is not easy to do but seriously it could have been refined a bit more. The sound is good, but it does get repetitve especially when you have to listen to it for 20 levels. I also really didn't like the collision detection and noticed that many times my ball would be destroyed without touching a box. I also felt that the impossible difficulty level was very very easy, to the point of being laughable especially after playing through the two previous difficulty levels. That leads me into my biggest complaints. The level layouts and the shakiness in the two difficulty sets. First off most of the levels are not very difficult to navigate through since most of the time you can just go around all of the blocks in a set level. If there was some sort of way to make the player have to go through the box mazes it would have made this game a bit more challenging. Now onto the biggest offender in the whole game, the shaking screen levels. I really feel that these were overly difficult and that the screen shaking was thrown in just to extend the life of the game a bit. I was also very bothered because the shaking actually hurts your eyes after a while, making the game virtually unplayable. This is a decent submission but if a second is ever going to come out a lot of the controls need to be tightened and the shaking levels/eye issues need to be addressed and fixed.

Too many levels, not enough variety

The game was fun to play... but after 20 levels I just quit, as every single level seemed the same as the last one. Perhaps it changes later on, but if so you should have a maximum of 5 levels before it changes.

Not another ball game...WHY!?

There has to be some place in here for the catagory of ball type games cause here's another one to add. Quite frankly, i'm sick of these, "Get the ball to one spot with negaliagble control and crappy repeating music in the backgrounf" pieces of crap. Someone please put some creativity into these games.

3 "1 out of 12245152622352 ball games"s out of 10.