Felt good for the first four levels
It was pretty slick, especially with the way the "world" kept tilting the way you are charging, although that doesn't really affect the fighting in any way...just a nice little gimmick.
The fighting is simple and addictive, but mainly because of the opponents. When the hero attacks with his sword I can't tell whether or not he has a grey stick or a sword in his hand; however the enemies' spears, axes and stuff look and feel good. Dodging by jumping around feels very satisfying, but just hammering the attack button for a bunch of times until its time to jump around again...is less than satisfactory.
After a while though there's too little variety, and the game starts to repeat itself too much.