Nice...
But seriously, fix the bug that says you were defeated after clicking the check mark when you won...
Nice...
But seriously, fix the bug that says you were defeated after clicking the check mark when you won...
this was good but...
so im fighting thise orpheus dude, and i beat him, but when i click the check mark thingy it goes to the death screen and says he defeated me, go figure.
That was alright
Pretty fun, but I would like to know what each stat DID, so I am not putting like 3 points in agility, thinking its dodging, and its really movement (or something like that XP)
A #2 would be much appreciated, and give you an opportunity to fix errors in this version.
I liked this game, but I wouldn't play it more than 3 times(ish).
Keep up the good work!
Meh...
It's ok...
It's a hard game to get into,
Cus you die to easily.
then it's game over,
So I didn't like that part.
you should make it easier at the beginning.
Needs work.
It's a good concept, but...First of all, I'm getting beat by guys whose stats are much lower than mine. I realize there is some randomization/luck involved, but it shouldn't make that much of a difference. Why bother with leveling at all if it can't stop a weaker enemy from beating your ass into the ground? Also, why list hit chance percentages if they mean nothing? Seriously, if my quick attack has a 76% of hitting and his normal attack has around a 50% chance of hitting, then why am I being blocked 8 times in a row while he connects every time? That's not a one time thing, either. That's how I've lost every single time. Randomizing is fine, but I feel like I'm playing blackjack in a mafia casino with a gun to my head here. Try making a game that's a little more balanced next time, then we'll talk.