not great, but not bad
after reading this please dont mark this abusive/ not helpful just because im a critic and i gave it a bad score
well the graphics are iffy. i know alot of people like this game but when you look at it hard its just not good. yes its very addicting and highly challenging, but there are alot of flaws. consider the following if you make a sequel:
1.even out all of ssbm bigs. str vs speed. durability vs recovery. friction vs acceleration. defense vs flexibility. for instance: bowser in ssbm is: Str>speed, durability>recover, friction>acceleration, defense>flexibility.
Note: str= damage speed= # of attacks performed in a ceratin time limit durability = ability to maintain ground after x amount of damage recovery = ability to get back after knocked away friction= ability to slow down acceleration = ability to speed up defense = amount of health before certain death flexibility = ability to dodge
2.Jumping should not be an auto attack. it makes you invincible against anyone above you.
3.Be aware of how long an attack lasts. Its complete description should be based on the attack triangle. power, charge, lasting. how long it takes to build up energy usually means a strong attack. a lasting move should normally be pretty weak.
4.The AI in the game apparently has the controls down. However any person concentrates just to fight without most of the ssbm bigs.
i hope this helps you. please before saying this is abusive/ not helpful please look into the game behind the mask.