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Reviews for "Storm the House 2"

Excellent!

Great job man, really. I don't think there are many ways to improve this. Top notch.

if this got any easier... I'd have to kill myself?

the game plays itself after you get a nice army of gunners defending the house...i have 200 gunners, 22 fixer dudes, and 20 silo workers, its day 24, and its playing while im writing this...so ya...quit making it easier, and start making more units.

-graphics: good art but there isn't very many Different drawing (not counting litteral frame by frame drawings, just different in general.)
-Style: ya...obviously unorigonal, but its not like "defence" is copy righted, so who cares.
-Sound: lots of gunshots and explodions, not low quality either, so good sound wise, no music tho, but people can listen to there own.
-Violence: lol, SPEAKS FOR ITSELF! lots of dieing sticks!!
-interactivity: preety staight forward click and kill the enemys, so..lots of clicking = lots of interactivity!
-humor: um funny dieing sticks? not much for humor in this....

It's possible to keep playing after dying

After you die, it's still possible to keep playing but pressing the "Done" button at the location where it should be.

So.. Addictive...

I have to say... This game was extremely addictive. Everytime I wanted to take a break, I said. "Hey, I have lots of time. How about another round?" One round became two, and two rounds became three, and the next thing I knew, I had already wasted 45 minutes.

Thanks a LOT. ;)

Anyway, I loved this game. Extremely repetetive, but it kept me interested for a while, until I bought the Minigun. I thought the results would be more... Chaotic?

But hey, I loved the Gravity Gun. It gave me a chuckle when I unleashed it on the hapless soldiers and vehicles in my way.

An Aiming system would be desirable, just for this game to require a bit more skill. Most of it was mindless mouse-clicking. My finger is still sore from the massive click-fest. Good Job, anyhow.
8/10 and 4 on the vote.

Good game

I f you ever make another one you could add events that happen at random or something along that line.
Guide for people who need it.
Begginers:
Keep buying gunmen until the cars appear then bring your ammo up to 30 and get 3 craftsmen. Then keep bying gunmen untill the rocket people appear buy a shotgun and increase your ammo over the next 3 days.The carry on buying gunmen and craftsmen tilltanks appear then increase your wall tot he max and bring your ammo to 100 but keep the shotgun(it kills tanks in two shots). Then just keep buying gunmen till you have 500 and craftsmen untill you have 100. Then its up to you.
Intermediate:
You can either follow the same stratergy as for begginers or use this one.
Keep buying ammon until the cars appear then buy a machine guna nd 1 craftsmen. Keep buying ammo untill the rocket peopel appear upgrade you wall and ave 10 craftsmen. Keep upgrading you ammo till tanks appear, then get 50 craftsmen and carry on upgrading your ammo and house. when you get 1000 ammo save up for old glory.and buy it then victory is basiccly yours.
Hard:
Try combining the two together.

Suicidal:
Try doin it with just your pistols and craftsmen.

Tips:
dont but silos they are a waste of money by the time they even start firing fast enough to do proper damage to the enemy forces you well have spent over half a million of your cash.
the dual pistols are useless unless you like them.
REMEBER SPACE RELODES.