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Reviews for "Storm the House 2"

Starts off good, then, gets too easy.

Towards the end, it got really, really easy. I didnt even have to click. Had about 200 shooters and 50 craftsmen and even silo workers to fire 1 rocket immediently after the other. The result? Total ownage. Make it harder. Consider adding more units as well, I mean, there were only soldiers, gunmen, rocketmen, jeeps and tanks. And in most cases I could sit back and relax.

Also my fort looked REALLY SHITTY after I finished the game. Even though I'd gotten max hp, it looked like shit. It looked like a 3 storey house with a brick wall, not a secure fort. Work on that. Needs more upgrades.

Gets way too easy.

P.S. Yes, the chaingun does ruin the game for you.

Good but...

I really enjoyed this game. However, the one-shot weapons (Gravity and Grenade) are pretty useless. I thought the gunmen in the windows were very cool.
I wish that we could see the missile launchers missiles all the way, and not only the taking off and explosion.
Other than that, very entertaining game. Real satisfying!

Great game

This is one of the better games I've played recently on NG. Could use more upgrades though to increase replay value and make more death animations and enemies.

good shit. yep.

fun game, i went back to it a few times which is rare for these flash games. kinda pissed me off when my gun stopped firing near level 30 so i could sit and watch my gunners fight to the death. besides that i couldnt help getting ideas to improve the game a bit for when youre making the next one. if not, then fuck you. if so, then consider these suggestions. or not, the fuck do i care? i think the game could be 50% more interesting just to have a few different deaths and explosions for each unit and some background effects like planes or nuclear explosions if they dont slow it down. more guns! lots! like 30! and the ability to switch between 2 or 3. and upgradable ammo. maybe you could use the same coding for different units, like the sword guys with axes and chainsaws, or the humvee as an apc with a squad firing from the roof. more units too of course like air support and grenaders for the enemy and varied purchasable gunners like snipers and heavy machiners, plus some ninjas and terminators and vehicles that the player could send out to intercept infantry. more base defenses would be cool too, like turrets or flamethrowers or mines or electric fences or dogs for those that get close enough. purchasable air strikes or clean sweeps or a defending fighter heli would be sweet. the first time i played i died because i thought the auto weapons would give more ammo. so they should. it might be useful to recycle employees to gain funds for better weaponry or save payroll. dying fighters could scream, but there should be a volume control so it doesnt drown my music. yep. thats all i got and obviously you could ignore them, but consider anyway for the sake of possible improvement. the fact that i spent this long typing this should encourage further production. if not then i wasted my toking time and you should burn alive for it.

Hmm...

Well, if you've played one defense game, you've played em all. But i HAD 2 play this one. I used to be a fan of DEMONIC DEFENSE 3 and DEFEND YOUR CASTLE, but this is AWESOME!!!