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Reviews for "Storm the House 2"

KILL THE SEXERS!

Well, I just played to level 40...hell. I didn't want to go further then that. Honestly, I wanted to stop around level 20, but it was addicting, and I didn't have to do anything. I could just sit back and let me troops kill stuff. Maybe make the ending level a bit sooner...

Breakin' it down now;
Graphics; 9/10.
Good. That's all I can say about it-although it would've been nice if the gunmen were on the levels of the house or something, or if the gunfire was coming from more then three windows.

Style; 7/10.
Defense game, it's been done before.

Sound; 7/10.
Needs music. Stoped listening later in. Worked though.

Violence; 9/10.
Well, crap exploded, and that was nice, but more blood would've been nice. I loved the grenade launcher.

Interactivity; 9/10.
There wasn't much we couldn't do, given it was defense. However, being able to place what went where might've been nice.

Humor; 2/10.
Grenade launcher. Fist of DOOM.

Overall; 7/10.
Like I said above, addicting game, good, but it got boring at somepoint. Addiction kept me playing.

Addicting...so addicting...

Well, I just played to level 40...hell. I didn't want to go further then that. Honestly, I wanted to stop around level 20, but it was addicting, and I didn't have to do anything. I could just sit back and let me troops kill stuff. Maybe make the ending level a bit sooner...

Breakin' it down now;
Graphics; 9/10.
Good. That's all I can say about it-although it would've been nice if the gunmen were on the levels of the house or something, or if the gunfire was coming from more then three windows.

Style; 7/10.
Defense game, it's been done before.

Sound; 7/10.
Needs music. Stoped listening later in. Worked though.

Violence; 9/10.
Well, crap exploded, and that was nice, but more blood would've been nice. I loved the grenade launcher.

Interactivity; 9/10.
There wasn't much we couldn't do, given it was defense. However, being able to place what went where might've been nice.

Humor; 2/10.
Grenade launcher. Fist of DOOM.

Overall; 7/10.
Like I said above, addicting game, good, but it got boring at somepoint. Addiction kept me playing.

It was ok, but not worth playing.

Everyone stop bragging about how they don't have to even play anymore, because thats what everyone gets to. Also, nobody cares how many silo workers, gunmen or craftsmen you have.

Heres how to win:
Get ONLY gunmen untill about level 10, then buy the machine gun whenever you can.
Once you have about 400 gunmen and 1 craftsmen you'll do good untill tanks
Continue to buy gunmen untill you have about like 800. Then get about 50 craftsmen.
By this time you should be at level 40. You'll get the "secret" weapon and then have no porblems. Go ahead and buy whatever you want to now.

I found that buying silo workers was pointless; their aim is shitty and they are not worth the upkeep costs. Go ahead and buy them if you want to tho... you'll need about 100 to make them any good.

good, but got boring after a wille

stats:
health:1000
ammo:555
gunmen:100
craftmen:50
siloworkers:25
allguns (exept the secret one)
day: I think around 30

Like I said its fun at first but got boring once I got most of that stuff. I gave you a 2 for style because this has been done alot but alest you did it well. I gave you a 6 for humor bucause its sort of funny when you get the gravity canon and whach the the stickmen hoplesly fly into the air to a vary painful death after they leave the atmosphere.

Awsome game

Stats:
600Gunmen
100 Mechanics
75 Silo Workers
Day..*thinks*60somethin...i was just playing it a few min ago...i cant remember anymore...ah well

Very good game, highly addictive. I had to beat out my little brother because he was bragging about how far he got in it...Awsome secret weapon. I dont have any complaints about the game at all except for the lag...if there is any way to make it so there is a high, medium, low quality thing that would be great. It would make the game even better.