nice
this game was pretty good in my book.
nice
this game was pretty good in my book.
Nice
I've messed around with it, and although there are a few quirks (like meshes folding themselves up for no apparent reason), this is damn impressive :D
Did you actually write your own physics engine based on your own ideas, or did you implement a technique like Verlet ?
Keep up the good work man :)
well meshes folding themselves up could be a result of only using extensive springs. and even so, take a piece of cloth and hol it. It folds up.
Everything in here was my own idea, i want connected to the internet when i made this on my dad's laptop.
What time is it?
Before I realised what happend I lost a good portion of my life playing this simulation. I'm not sure what it is about this game but I can't stop playing it. I would like to be able make the nodes interact with one another ie: bounce off each other or maybe even gravitational atraction. Then you can change the properties and characteristics(rubber, stone, balloons). I would like to make some actual objects and I'm sure I would lose an even larger part of my life.
you can make st00f!
I made a catapult, which went outta control. only reason you have a nine, otherwise it'd be grrreat!
interesting
its almost like...a spellcasting game with weppons!kinda if ya know what i mean...make your own stuff