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Reviews for "Midieval Attack"

A decent game

This game was pretty neat but very hard. Taking the time to just summon one unit almost meant instant death. Still, I think you should continue to improve on this game. Make it a little slower at first then gradually increase in difficulty. Keep up the good work. (If it was a little easier at the beginning, it would've gotten a seven).

good idea, poorly executed...

its a good creative idea like this but it feels like its lacking. i gave it a 5 just so it would make it though so maybe other peopel will see it and make better versions of it, or maybe you'll be inspired to make a better version.

first off, the drawing was not good. everything could have looked a lot smoother and better.
second, the sounds got kind of annoying after a while
third, theres not enough space between castles
fourth, the game starts out to quickly, all of a sudden you've got like 30 guys charging you'r castle.
fifth, it finished too quickly.

i would love to play a better version of this game so i suggest you become better at flash and drawing and make the next one look kick ass.

magiciandude responds:

Argh everyone complains about my drawings not being smooth. I use this style ON PURPOSE! I could make the drawings as perfect as I want to because I'm not bad at all at drawing in flash, I just like this style, I've always thought it looked cool...kind of in a clip-arty way.

Well

You've got a good idea here (although the "defend and attack" was partially done with Crimson Warfare). The "click on enemy to kill it" has been done to death though, and really destroys my wrist and finger after while... And unless you're clicking to shoot an actual weapon (like in All Hallows Eve, or Mario World: Overrun) I don't see the relevance in it. Also, your foot soldiers should do battle with the enemy foot soldiers if they pass by each other; only realistic. And the fact that one enemy arrow could wipe out a horde of my guys was annoying as well... But with all these problems, I think it has a lot of potential. I would really like to see you improve on this game.

nice

cloakedranger said much of mine already. better work on the graphics, put the castles farther apart, instead of the castle just flashing and reappearing new with better armaments try doing it like a conquer style game. after you win the battle you get the chance to choose which kingdom you attack and also have to option to like train your men or improve them somehow. you know the classic "rest and recuperate before the next battle" type of thing. pretty much just like crimson warfare except more variety and done in olden day wars etc. musci of course would be nice lol. the audio portal on NG is a good place to look for music. just ask the one who made it for permission to use it in a game and usually jsut give them credit for it. If possilbe have an option to where you can use like the archer yourself or one of the foot soldiers etc to do battle with the other soldiers...kinda like in that one game where tha black kngith kills all these cub scouts lol. great thing to do and keep it coming.

original idea

thats a pretty smart idea to have to destroy the enemies castle but you made the space between them too small, i spent too much time focusing on killing enemy units rather than making my own, if i did manage to click a few times to create something i would find my castle being completely swarmed.

or I could just really suck at this... you choose...