00:00
00:00
Newgrounds Background Image Theme

RuzztCL just joined the crew!

We need you on the team, too.

Support Newgrounds and get tons of perks for just $2.99!

Create a Free Account and then..

Become a Supporter!

Reviews for "Stealth Hunter"

Awesome!!!

This is an awesome game, reminds me of Metal Gear Solid. Nice one!!!

awesome

the ENTIRE time, i was humming the MGS theme. even when i was caught. good game. make more, with better music and weapons maybe.

GREAT GAME!

For those complaining about level six:Sneak along the walls, !DO NOT PRESS SPACEBAR WHILE ON WALL! then, stop pressing against the wall and !QUICKLY! break his neck. Now here's my complaint: I CAN'T GET PAST LEVEL TEN!

I liked it.

I liked it alot because it reminded me alot of metal gear. Im sure that was what you were going for. Hope to see a sequal with weapons and a story. And the only thing i suggest is adding sound effects because it seemed a little to plain without it. The looping sound just got alittle annoying.

*Snap* is my new favorite verb.

(Graphics) I happen to like the graphics - attention to detail, but not so blaringly huge as to detract from the gameplay.

(Style) Awesome game, the walltapping is what gives you a 10 here - whistling is so cliche and whatnot. Walltapping requires the added intellect to find a close wall and *tap* wait *snap*.

(Sound) Any sound that doesn't detract from the playing is perfect 10 in my book, and for the most part, I found the mood to be set by the music perfectly.

(Violence) *snap* Need I say more? Okay, then give me more guards to kill. *snap snap snappity snap*

(Interactivity) This game actually has multiple ways to beat levels - mine is, by far, to get close, walltap, and *snap* anyone who comes to investigate. Perfection.

(Humor) No real humor, but in games like this, you get what you take, and I happen to be takin' lives. And the first time I heard the sound of three guards' necks snapping in a row, I fell out of the seat. (And almost got caught by the fourth guard.)

(Overall) Take a little Splinter Cell, remove the guns, and tweak to perfection over a low heat. Marvelous.

Oh, and Andrew, NEVER, EVER insult a game with the "I could design better" when you don't have a single game that has gotten past the blam screening process. Come back after you make a few decent games, and maybe you'll have a valuable opinion.