Awesome!!!
This is an awesome game, reminds me of Metal Gear Solid. Nice one!!!
Awesome!!!
This is an awesome game, reminds me of Metal Gear Solid. Nice one!!!
awesome
the ENTIRE time, i was humming the MGS theme. even when i was caught. good game. make more, with better music and weapons maybe.
GREAT GAME!
For those complaining about level six:Sneak along the walls, !DO NOT PRESS SPACEBAR WHILE ON WALL! then, stop pressing against the wall and !QUICKLY! break his neck. Now here's my complaint: I CAN'T GET PAST LEVEL TEN!
I liked it.
I liked it alot because it reminded me alot of metal gear. Im sure that was what you were going for. Hope to see a sequal with weapons and a story. And the only thing i suggest is adding sound effects because it seemed a little to plain without it. The looping sound just got alittle annoying.
*Snap* is my new favorite verb.
(Graphics) I happen to like the graphics - attention to detail, but not so blaringly huge as to detract from the gameplay.
(Style) Awesome game, the walltapping is what gives you a 10 here - whistling is so cliche and whatnot. Walltapping requires the added intellect to find a close wall and *tap* wait *snap*.
(Sound) Any sound that doesn't detract from the playing is perfect 10 in my book, and for the most part, I found the mood to be set by the music perfectly.
(Violence) *snap* Need I say more? Okay, then give me more guards to kill. *snap snap snappity snap*
(Interactivity) This game actually has multiple ways to beat levels - mine is, by far, to get close, walltap, and *snap* anyone who comes to investigate. Perfection.
(Humor) No real humor, but in games like this, you get what you take, and I happen to be takin' lives. And the first time I heard the sound of three guards' necks snapping in a row, I fell out of the seat. (And almost got caught by the fourth guard.)
(Overall) Take a little Splinter Cell, remove the guns, and tweak to perfection over a low heat. Marvelous.
Oh, and Andrew, NEVER, EVER insult a game with the "I could design better" when you don't have a single game that has gotten past the blam screening process. Come back after you make a few decent games, and maybe you'll have a valuable opinion.