Great game!
Reminded me just a little bit of the Thief games, where the idea was to sneak past them, not kill them. This, however, was so completely Solid Snake. All he needs is a bandana, and possibly a socom. Still, I like the idea of the sneaking around with the LOS and everything, but I found it kind of unbelievable how the guards would see and identify an enemy, but when he slips out of sight, just ignore ever seeing him in the first place. Or they'd follow him behind a wall and look around for a while before giving up. Still, it's a cool idea, but it would be more of a challenge if you had to be standing behind them to break their necks, otherwise you can just tap space bar and run up to them.
I have to agree with the larger majority of newgrounds in agreeing that the game controls are somewhat irksome. Some of the levels are too hard, some of the levels are too easy, and some of them take wit far beyond that of the average newgroundling. It took me almost half an hour to get past the level with two doors and one switch! The stage after that though... I ran out of patience, and unfortunately, gave up.
For such a simple game, this was marvellously done. Commendable work.
~VelvetDarkRocks~
PS: Snake forever!