WTF
"Enemies will walk around the objects you push into their path"
MY ASS THEY DO.
WTF
"Enemies will walk around the objects you push into their path"
MY ASS THEY DO.
Go Solid Snaaaaake!!!
AAaaaah, those good ol' MGS games. Good times, good times! n_n
I like the ''solid snake'' style, but he should have been more complex, and the maps' layout should NOT be in diagonal, it always messes up everything and you end up doing a command you never wanted to do!
Also, music should be appreciated, and a little more ''danger'' in the air should too.
Anyhow, I wonder WHY THE FRELL does Solid Snake SURRENDER! He should have had weapons or something, more ways to ''eliminate'' the guards.
I give 7 on 10 because of a work that's too much of an early work. Hope for a sequel everyone!
Good job!
Oh... that MGS memories brought back by this game...
I can't wait for the fix for the level 18, since I couldn't "reach the exit point" after getting the documents and opening the door. Otherwise quite good. Don't listen to those people who says this is a MGS ripoff. The music sounded kinda similar, but not the same.
Improvements? Beside the LV 18 thing... maybe some weapons, or a final boss, but nothing else
very cool game kinda like a metal gear solid game
dis was a cool game but i coulda added more elements to it tho
My only complaint
Are the controls. It's confusing pressing up and down to move diagonally.