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Reviews for "Prince of War"

hmmm

I liked the story, but there were sooo many battles... And even though you put the hero in the real fight this time, normal warriors dont fight peons so you still have to chase them if they get by. The dialogue was interesting and sometimes funny, but it seems like in some parts you forced it. Like when the wizard joins the army. That made absolutely no sense. Still not too shabby.

Just a real shame it finished so fast

This game is realy well made, as far as i can tell, there are no flaws in it. the game play maybe simple, but it has been made realy solid. Graphics are very clean and fitting wit the style of game, and the music and sound fx realy help make this game addictive. so much so, i didnt leave it till i had completed it.

i liked it

its better than battle for gondor
i like the story too
and i like that you can help fight

but isent this an armorgames game

Asvegren responds:

...yes?

It's ok I guess

I just don't like the way you have it set up. For example, the little grunts with the axes, that seem to be ghosts to the army, pass right through them from the first level up to the 10th. Leaving you to chase them down. You don't even have a run option so you can catch up to them. Why?

Also, it would have been nice to have the army units able to move elsewhere on the field and not in a straight line. This isn't a shooting range with little ducks to plink with a bb gun.

Plus, it would have been nice to have power ups as well. But that's a luxury wish, not a complaint.

Dissapointing :(

The Negatives
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As Much As I HATE Starting With These I Will...
The Story Is Set And Non-Interactive And The AI Sucks! When You Get More Advanced Units And They Become Tougher Than You You Rely On Them More Often. BUT They Will Blaitantly Ignore Low Level Units And Let Them Walk Past Freely, Even When I Am Unconcious On The Floor. Griffons Were Only Avalible Twice Which Was A Bit Of A Let Down. Plus If I Was Behind An Enemy Unit They Could Not Even TURN AROUND!?
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The Positives
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It Was Addicting, And Had An Interesting Story... Not Much More Sorry, 5 Stars Were For The Addictiveness And The Other Two Because I'm Nice.
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Ideas
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Add Classes More Interactivity And Things Like That, Minor And A Few Major Changes Chosen By The Players That Affect The Storyline.
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My Biggest Let Down
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Having Pitt Die, I Liked Him But It Was A Dramitic Story Part, So I Will Not Argue Too Much, But Then The New Second In Command Is Never Even Met. I Find That Quite Lazy, He Needs An Introduction And A Personaity You Find In At Least Two Or Three Battles...
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Manmancarlwaa =3