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Reviews for "Turret Defense"

Too short...

But all is forgiven, the final mecha level was good enough to be a game by itself.
The sound was great, and no doubt is responsible for the game being so short, voicework was surprisingly well done, and the multiple tunes a pleasant change from one ten second long track looped ad nauseam.

Really, the only possible thing I can see improving this is more missions, more units (why do the mecha only show up at the end?) and above all, more mecha missions to break the monotony.

I can only feel sorry for the people not good enough to reach the last level to see it, my advice: Mass turrets all one rank deep along both sides of each map, build powerplants when you can until you've got at least +25 and just keep replacing turrets when they're destroyed. By the time you'll REALLY need upgraded turrets you'll have probably reached enough money for a factory even whilst buying replacements. This strategy should be enough to get you through all the missions without fail, though there will be one or two tight spots.

Here's hoping for a sequel!

DUDE this game ROCKS!

this is got to be the best game i played on NG for A LONG LONG TIME! I DONT SAY THAT A LOT BUT DAMN THAT WAS A COOL GAME ^_^ BUT THE ENDING KINDA SUCKED....but you did a good job bud :P

good but repetitive

this was a good game but getys boring.... its like attack, hit, boom, attack again.... o look i get a mech cool.... attack, hit, boom, run

repetitive....

You need to work on your pacing

the first level was fine the difficulty increased just enough to keep it entertaining, but dude WTF that second level was retardly fast paced, not that it wasnt passable, but geez the jump from mission 1 to mission 2 was just stupid fast ... you needed some filler level inbetween those two.

i got cheats

board of levels well some of them are lame so skip them when a level comes on lcik enter then it will skip the level