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Reviews for "Denvish Day: Teh Ban Bin"

Great game, bad coding

This has all the makings of a great game: good concept, decent graphics, addictive gameplay... it should deserve a 5/10.

But the game is buggy, whether or not you admit it. Most likely, the bug is in the code that deals with enemy spawing as the lag/framerate problem always occurs when new enemies are coming onto the field, whether it is the 2nd enemy or the 20th. It isn't the players machines, or their internet connection, or the host site... it's the code. Fix it and this game will get the score it deserves.

thanks for the great game

even tho i had lagh going on most of the time i played it it was great fun and just made me play for so long even tho it was ticking me off so mutch bec of the lag i got to the point of tossing out the computer out the window but well thats not a smart thing now is it lol

upgrades: MAKE MORE!!

this is great! make more upgrades!

no upgrade:
knock back lvl 1

1st upgrade:
knock back lvl 2: stun lasts longer

2nd upgrade:
knock back to center

3rd upgrade:
account deletion! woohoo!

make a length upgrade or a wall zap thing

Eh...

There were definite framerate problems. I had it running on low quality, on a decent machine...and still, I had massive flucuations in framerate.

Don't get me wrong; the game was fun. However, there is room for improvement. Another example would be to allow the stick to move while it is active.
Keep up the good work, eh?

lots of problems here

for one the game play was really boring, plus the music was irritating but yeah you can say "well turn your volume down" but doesn't that defeat the purpose of putting sound in a game at all? then there was the biggest thing, one it lagged a lot and i don't use a shitty computer. plus, what's with the little, things, whatever they are just suddenly latching on to the side doing whatever it is they do? i'll zappin 'em all just fine then suddenly BAM, they're all on the side of the thing. that just pissed me off. interesting concept, crappy game.