Great job
Hey.. that was a real good job you did there. I thought that it needed a little bit of work on the controls, but not much. Everything was above par.. good show, man.
Great job
Hey.. that was a real good job you did there. I thought that it needed a little bit of work on the controls, but not much. Everything was above par.. good show, man.
9/10
well done good idea and well done again..
could you please help me by teaching me how to make games such as that because i have the ideas but just dont know how to do it as i am only a begginier flash creator..
please email me with your answer thank you
peterdavidbunn
@gmail
.com
Good game
I liked the combat system and it was fun to play although it made my computer lag slightly on some parts, The muic and sfx were good. and the level design was cool. I found story mode too short and too easy however. The shortness I can live with as it would probably take a long time to add more levels,however, bumping up the difficulty wouldn't be too much hassle and it would make it alot more fun. The ending was fun as well, if a bit cheesey.... :p
Good, but....
There were lots of bugs. one was when i hit any of the big guys, my addrenalin dropped to 0. also, at the part is stays omfg it was a trap, and drops an iron bar... i went to hit the door, and the barrel blew up. and then i didn't have a bar. wtf dude. fix that. Also, you need to tell us how to use the fucking grenades. it took me like 10-15 minutes that you need to use the mouse to set the angle. and they took forever to blow up, but whatever.
It was an ok game, but you need to playtest shit first.
Well if you'de done the DOJO first like it said, you would know how to use the frickin grenades, and your adrenaline is supposed to drop when you fight the big guys. And it was your own stupid fault hitting an explosive barrel with a 6ft iron pole!
mehish
i have only one thing to say: the necks are to dam tall