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Reviews for "Capt. Low-Rez: Blastopod"

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Amazing game... no real complaints. One minor glitch... if you're holding down the 'a' button right before the sub-boss comes out all the buttons stop working but pressing arrow down does make the ship flash. Not such a big deal though... i just let myself get killed, continued the game, and then just didn't hold down 'a' right before the fight.

ARE WE HAVING FUN YET?

Great game, but the bosses seem kinda out of order. The hardest boss for me was the Zapstrafe floating skull guy. The last boss only killed me because between the huge sparks when you shoot him and my immense mega cannon shots I couldn't even see the screen. Maybe give the mega cannon beam some transparency?

Brilliant game.

I played this many years ago and it still entertains as much as it did then.

The shield system is brilliant, if maybe a little over-lenient in my opinion. It's a wonderful idea though - shoot x successful shots, then get a chance to reclaim some energy. Adds a little bit of strategy to what is a very simple game.

It is unfortunate though that at times, losing energy seems almost unavoidable. But the presence of the shield reminds us we never need do so and being able to reclaim energy makes beating the game in one life a fairly realistic proposition, once the basics have been mastered.

The idea of the blastopoids providing an objective is an interesting one, which helps ensure the game provides a slightly differing angle to most 2d 'schmups'.

The levels are nice and short, with bosses proving nicely varied, with simplistic attacks reminiscent of the age you're parodying. The graphics were pretty smart I thought, with nice colours used for the explosions and everything managing to look fairly pretty in its own style.

Sound was groovy with nice voices and a pumping sound track that never got tiring. The short messages before the bosses helped amuse as well.

Brilliant game with some great design.

It just leaves me yearning for more. Maybe some final super level if you beat it without losing a life, or maybe some more elements to explore.

The shield as it is is a great deterrent for overly passive players, but maybe it'd be nice to be able to skip the health-restoring process in exchange for a bonus, maybe another mega? Or maybe we could see some even more ridiculous weaponry from the bosses. What was there certainly got rather incredible, but didn't seem to push the envelope as far as possible.

Anyway, great game.

My favourite online 2d schmup.

Fun arcade Blast-Em-Up!

This game still shows how much fun those old shoot-em-up games are, even in this age of first person shooters. Nice intro.

Had this been an Intellevision or Atari 2600 game I would have loved it then. Nice blocky graphics that remind me a lot of an old Atari 2600 cartridge called "Space Chase" with power ups. Great Job!

hey not bad

i saw this on the front page thining this will be a dumb gave but it was actually fun and challanging lol i love that super cannon shit i only got to lvl 2 tho...

o well good job guys
-EtHiCkS- out