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Reviews for "Interactive Buddy v.1.01"

Pretty Addictive.

As said above.
it's very addictive trying to not knock him out so he'll say stuff lol

Verry good game

pretty damn good

ok dude its fun but only when u wanna let off some anger all my 5-0 anger belongs to this

ok

it is ok but it can get boring.

i serffed the internet for2howers!!! to find these

Water that could hurt >>;

t=t+1;
if(t%2,water(20,80,0,0,140,100 ),0)
t=t+1;
if(t%2,water(100,80,0,0,140,10 0),0)
t=t+1;
if(t%2,water(200,80,0,0,140,10 0),0)
t=t+1;
if(t%2,water(300,80,0,0,140,10 0),0)
t=t+1;
if(t%2,water(400,80,0,0,140,10 0),0)
t=t+1;
if(t%2,water(500,80,0,0,140,10 0),0)

O.o Evil Rubber Ball:

xx=20;
if(firstRun(),
loop(1,
assign(bb,addSpring(create("bo uncyball",xx,200,0,0),xx,200,1 .5))+
assign(xx,xx+25)+
noAutoDelete(bb)
),
0)

O.o Electricity everywhere o.O

t=t+1;
if(t%2,shock(200,100,0,0,140,1 00),0)
t=t+1;
if(t%2,shock(200,200,0,0,140,1 00),0)
t=t+1;
if(t%2,shock(200,300,0,0,140,1 00),0)
t=t+1;
if(t%2,shock(200,400,0,0,140,1 00),0)
t=t+1;
if(t%2,shock(100,100,0,0,140,1 00),0)
t=t+1;
if(t%2,shock(100,200,0,0,140,1 00),0)
t=t+1;
if(t%2,shock(100,300,0,0,140,1 00),0)
t=t+1;
if(t%2,shock(100,400,0,0,140,1 00),0)
t=t+1;
if(t%2,shock(50,100,0,0,140,10 0),0)
t=t+1;
if(t%2,shock(50,200,0,0,140,10 0),0)
t=t+1;
if(t%2,shock(50,300,0,0,140,10 0),0)
t=t+1;
if(t%2,shock(50,400,0,0,140,10 0),0)
t=t+1;
if(t%2,shock(250,100,0,0,140,1 00),0)
t=t+1;
if(t%2,shock(250,200,0,0,140,1 00),0)
t=t+1;
if(t%2,shock(250,300,0,0,140,1 00),0)
t=t+1;
if(t%2,shock(250,400,0,0,140,1 00),0)
t=t+1;
if(t%2,shock(150,100,0,0,140,1 00),0)
t=t+1;
if(t%2,shock(150,200,0,0,140,1 00),0)
t=t+1;
if(t%2,shock(150,300,0,0,140,1 00),0)
t=t+1;
if(t%2,shock(150,400,0,0,140,1 00),0)
t=t+1;
if(t%2,shock(300,100,0,0,140,1 00),0)
t=t+1;
if(t%2,shock(300,200,0,0,140,1 00),0)
t=t+1;
if(t%2,shock(300,300,0,0,140,1 00),0)
t=t+1;
if(t%2,shock(300,400,0,0,140,1 00),0)
t=t+1;
if(t%2,shock(350,100,0,0,140,1 00),0)
t=t+1;
if(t%2,shock(350,200,0,0,140,1 00),0)
t=t+1;
if(t%2,shock(350,300,0,0,140,1 00),0)
t=t+1;
if(t%2,shock(350,400,0,0,140,1 00),0)
t=t+1;
if(t%2,shock(400,100,0,0,140,1 00),0)
t=t+1;
if(t%2,shock(400,200,0,0,140,1 00),0)
t=t+1;
if(t%2,shock(400,300,0,0,140,1 00),0)
t=t+1;
if(t%2,shock(400,400,0,0,140,1 00),0)
t=t+1;
if(t%2,shock(450,100,0,0,140,1 00),0)
t=t+1;
if(t%2,shock(450,200,0,0,140,1 00),0)
t=t+1;
if(t%2,shock(450,300,0,0,140,1 00),0)
t=t+1;
if(t%2,shock(450,400,0,0,140,1 00),0)
t=t+1;
if(t%2,shock(500,100,0,0,140,1 00),0)
t=t+1;
if(t%2,shock(500,200,0,0,140,1 00),0)
t=t+1;
if(t%2,shock(500,300,0,0,140,1 00),0)
t=t+1;
if(t%2,shock(500,400,0,0,140,1 00),0)
t=t+1;
if(t%2,shock(550,100,0,0,140,1 00),0)
t=t+1;
if(t%2,shock(550,200,0,0,140,1 00),0)
t=t+1;
if(t%2,shock(550,300,0,0,140,1 00),0)
t=t+1;
if(t%2,shock(550,400,0,0,140,1 00),0)
t=t+1;
if(t%2,shock(200,150,0,0,140,1 00),0)
t=t+1;
if(t%2,shock(200,250,0,0,140,1 00),0)
t=t+1;
if(t%2,shock(200,350,0,0,140,1 00),0)
t=t+1;
if(t%2,shock(200,450,0,0,140,1 00),0)
t=t+1;
if(t%2,shock(100,150,0,0,140,1 00),0)
t=t+1;
if(t%2,shock(100,250,0,0,140,1 00),0)
t=t+1;
if(t%2,shock(100,350,0,0,140,1 00),0)
t=t+1;
if(t%2,shock(100,450,0,0,140,1 00),0)
t=t+1;
if(t%2,shock(50,150,0,0,140,10 0),0)
t=t+1;
if(t%2,shock(50,250,0,0,140,10 0),0)
t=t+1;
if(t%2,shock(50,350,0,0,140,10 0),0)
t=t+1;
if(t%2,shock(50,450,0,0,140,10 0),0)
t=t+1;
if(t%2,shock(250,150,0,0,140,1 00),0)
t=t+1;
if(t%2,shock(250,250,0,0,140,1 00),0)
t=t+1;
if(t%2,shock(250,350,0,0,140,1 00),0)
t=t+1;
if(t%2,shock(250,450,0,0,140,1 00),0)
t=t+1;
if(t%2,shock(150,150,0,0,140,1 00),0)
t=t+1;
if(t%2,shock(150,250,0,0,140,1 00),0)
t=t+1;
if(t%2,shock(150,350,0,0,140,1 00),0)
t=t+1;
if(t%2,shock(150,450,0,0,140,1 00),0)
t=t+1;
if(t%2,shock(300,150,0,0,140,1 00),0)
t=t+1;
if(t%2,shock(300,250,0,0,140,1 00),0)
t=t+1;
if(t%2,shock(300,350,0,0,140,1 00),0)
t=t+1;
if(t%2,shock(300,450,0,0,140,1 00),0)
t=t+1;
if(t%2,shock(350,150,0,0,140,1 00),0)
t=t+1;
if(t%2,shock(350,250,0,0,140,1 00),0)
t=t+1;
if(t%2,shock(350,350,0,0,140,1 00),0)
t=t+1;
if(t%2,shock(350,450,0,0,140,1 00),0)
t=t+1;
if(t%2,shock(400,150,0,0,140,1 00),0)
t=t+1;
if(t%2,shock(400,250,0,0,140,1 00),0)
t=t+1;
if(t%2,shock(400,350,0,0,140,1 00),0)
t=t+1;
if(t%2,shock(400,450,0,0,140,1 00),0)
t=t+1;
if(t%2,shock(450,150,0,0,140,1 00),0)
t=t+1;
if(t%2,shock(450,250,0,0,140,1 00),0)
t=t+1;
;p

very good

i like this because of the interactivity it's just great i wish i could do somthing as great as this game