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Reviews for "Invasion 3"

Nice graphics & some good ideas, but needs variety

Good concept. (The inspiration is "Defend Your Castle", I suppose, except with the player's role reversed -- or did that happen the other way around?.)

The graphics are most well done, and are fun to watch, other things notwithstanding.

Play gets boring before long, because tactics are too limited. It's the same thing every round -- just keep sending out enough infantry to give enough cover to a modest squad of archers and cannon. I easily got to level 30 with that approach. The other units don't seem to be much use, although knights can cover a mis-estimated cut-off of the infantry stream, so that the missile troops don't get cut down.

I could not make much sense of the buildings and upgrading. What effect does having, for example, a barracks have on infantry? What effect does having more than one have? What effect does the upgrading have? Is it effective more than once? One can incur the COST any number of times, as far as I could tell, but there is no indication of the up-grade level increasing. For that matter, I could not discern any effect of upgrading at all.

A few assorted other suggestions, in no special order:
1) Veterans of a round should carry through to the next round. As it stands, those survivors are lost by the player along with the casualties, and only undeployed units carry through.
1a) Maybe those veterans should come back tougher or more effective.
2) I think the toughness of the units needs adjusting. Rams are way too fragile. Knights, in their "shining armour", also should be harder to kill. Infantry, who would also be armoured, should be tougher than archers, who would be very lightly armoured, at most.
3) On the other hand, knights don't really charge castle walls (except in Monty Python).
4) More variety in the defense, perhaps with increasing potency and more kinds as the levels increase -- flaming oil, heavier kinds of counter-fire, like arbelests or cannon, and especially...
5) Sorties by defenders. (This would be the thing for the knights to charge against!) You could make them look like saracens, if don't mind being non-PC, or just give them evil-looking black uniforms.

(I'll send you my bill.) ;-)

needs limits

Needs a limit on the number of those things that power up your units you can buy. I got to level 50 and had bought 20000 fletcherys and could win with 1 archer.

Good Game

this game is fun but the lag gets to ya after a while :(

A Decent Defense Game

It was very entertaining but all you need to use is either mass infantry or archers and you'll win very easily. It's far too simple, even the castle backgrounds stay the same and there are no upgrades for your soldiers. Sorry but this could have been better.

meh

impossible if you dont use all archers- then it's too easy and repetitive