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Reviews for "Invasion 3"

Wheres the balancing?

1. The game is very limited there is no variety in the levels whatsoever. All that changes from level to level is the number of arrows the castle shoots and its hitpoints.
2. Archers are so powerful they can win every level indefinitely with only about 20 of them if you repeatedly upgrade them. Cavalry are instant killed, while costing 10 times as much as infantry. Also ARCHERS HAVE LONGER RANGE THAN CANNONS!!! I mean seriuosly, whats up with that.
3. It involves no tactical skill at all. All you do is deploy units and you have no control over them.

Fix these and the game might be "OK" i would recommend making the castle send out units of its own.

not the best

if ur going to reverse from deffending a castle to attacking it u should do it right. like as alot of other people have mentioned that if ur going too buy a calvary unit and it dies in one hit but it cost 10 times the amount of an ifantry unit then it is pointless to even put them in the game, at least make it where 3 or 4 hits kills an ifantry, also like most deffence games you can send out units from your castle, so let the castle send out some of its own units sometimes.

its sucks

cavalry shouldnt die in one hit like infintry because they cost 10 times the amount!

need to rethink on the health of things

it's ok

this game is ok, the two major flaws i found were that all you need to win is archers, and as metioned before, that the F- keys do everything but deploy troops.

uh... ^-^;;;

I have nothing to complain about in this game, except for the fact that you should've have used the F- keys for hotkeys. I pressed down F5 and ended up refreshing the page, using F1 and the help window popping up... I think using just the numbers would've been best.